

There’s some odd 2D physics at play here, which makes jumping feel a little too floaty and also causes Piku to tumble around upon landing.

Being an armless biped, Piku’s abilities are limited to jumping, kicking and tucking into a ball to roll around. It’s a good thing the writing and humour in Pikuniku is so strong because the platforming and puzzle elements leave something to be desired. It’s also refreshing to see humour in a modern video game that doesn’t rely on references to the latest memes or internet slang. Perhaps it’s unintentional, but there’s an element of comedic timing to the dialogue exchanges that had me frequently laughing out loud throughout the entirety of the four-hour experience. The specific plot points of the story aren’t particularly thrilling, but the writing of the characters and the humour that seeps into every situation is truly captivating. These tasks begin with a request to simply repair a broken bridge, and ultimately ends with you embroiled in a plot to take on an opulent industrialist with plans for world domination. The story follows our bumbling protagonist Piku, a small red creature with two legs and eyes, as they travel across a colourful island completing tasks at the behest of various characters encountered out in the world. Pikuniku is what you get when you combine equal parts traditional adventure game with 2D platforming mechanics and a nice helping of Adult Swim-style humour to top it all off.

A nice little pallet cleanser to kick off 2019. As the collective gaming community recovers from a deluge of exhausting AAA titles released for last years holiday period, along comes Pikuniku – an adorable, light-hearted platformer with a great sense of humour and simplistic gameplay. Whoever decided to release Pikuniku in January of 2019 is a genius.
